» Plenary Session
Education, Fallacies, and Skeuomorphs: Why Make Learning Harder?
21st Century Learning - Never before has a catch phrase been interjected into mission statements around the world with so little understanding of what it means to be a 21st century learner or to use 21st century learning design.
Yet at this time in history we know more about learning, more about the brain, and more about motivation than ever before. So why are these discoveries from Cognitive Science, Education Psychology, and Sociology ignored in the classroom? With so many frameworks to choose from (Neo-millennial learning, the Flipped Classroom, Gamified learning, Problem-Based-Learning, Technology-Centered learning, etc) why are the majority of classrooms still employing the methods used in the early 1900's to disseminate and help students assimilate information?
» Session 1
Putting the Instruction in Instructional Design
11:25-12:25pm - Session 1
To bridge the gap between online pedagogical training and instructional design, the Office of eLearning at the University of New Haven has developed a series of storyboards and mapping documents that ensure the development of assignments, assessments and activities that promote significant and authentic learning.
iCame, iSaw, iConquered: Introducing Faculty to the iPad, One Step at a Time
11:25-12:25pm - Session 2
When University of Hartford faculty started using iPads last year, questions arose regarding how to make best use of the device in their teaching. Our approach was to focus on the iPad's functionality as a first step toward exploring best practices. This session will provide attendees with a faculty development framework for supporting tablet initiatives. Participants will be able to evaluate some of the key concerns of faculty iPad users and identify approaches for addressing these concerns.
Going to the Dark Side: Using Social Media in Higher Ed to Drive Learning Outcomes
11:25-12:25pm - Session 3
This presentation, delivered by an advertising and technology exec whose been teaching at QU since 2006, opens a discussion about why university classes -- like brands -- can't get into a person's head in a more profound way through social media. Sharing social media pilots she conducted in Fall 2012 and Spring 2013 in both disciplinary and seminar classes, her presentation will showcase the beginnings of what's possible when academia crosses over to the Dark Side and attempts to use social media to earn a coveted space in students' harried, overstimulated worlds, hearts and minds, with the ultimate goal of driving learning outcomes and assessment.
Alphabet Soup: ARG + CI + SMEs = MOOCV2
2:15-3:05pm - Session 4
Can the next iteration of MOOC use an ARG (Alternate Reality Game) to provide a CI (Curriculum Integration) experience that gives students an exceptional education experience with multiple SME's (Subject Matter Experts), a PBL (Problem Based Learning) context and encourages both critical thinking as well as creativity?
The Validity of Teaching without Textbooks
11:25-12:25pm - Session 5
Challenged by the inability to update the contents of traditional textbooks as well as the difficulty in keeping up with edition changes, the presenters decided to find and/or devise their own course materials. In this session, one presenter will share his and students’ views of online courses built with fully, open education resources (OER) and the other presenter will discuss his experiences with authoring an open textbook.
» Session 2
Flipping with a Purpose: Beyond Video Lecture
1:15-2:05pm - Session 1
Flipping the classroom is the mantra of technology-rich education today. If flipping means giving the same lecture and homework experiences--just in different locations--then educators are missing the potential for the idea. This session provides several models and a rationale for turning classrooms upside-down.
Preparing Instructors to Adapt Teaching Methods from a Traditional Setting to a Distance Virtual Laboratory
1:15-2:05pm - Session 2
Virtual classrooms are widely used to model traditional classroom settings. The Navy is using virtual technology to deliver simulated equipment in a laboratory setting. With this new approach the instructors must adapt their teaching methods. This presentation will discuss the challenges of teaching within this new environment.
The Interactive Voice
1:15-2:05pm - Session 3
New media gave rise to the term legacy media, but the written word and reel of film are not old; they are the foundations of the Internet. Robert Kalm will explain how he learned to utilize the Web to teach classic communication and creative skills with Twitter and Pinterest.
A Healthcare Quality/Patient Safety Course-On-ground to On-line: One Professor's Journey
1:15-2:05pm - Session 4
Graduate education is increasingly moving from an on-ground to an online format. This presentation describes how one professor took a well-established healthcare quality/patient safety course with a field project component, guest lecturers, class exercises, up-to-date material and moved it on-line.
» Session 3
The Human Side of Online Courses: Creating Community and Improving Learning Outcomes through Cooperative and Collaborative Techniques
2:15-3:05pm - Session 1
Faced with the challenge of how to turn an online class where there is no face-to-face meeting into a community of learners, the presenters devised innovative techniques to have students work collaboratively and cooperatively and, thus, feel as if they are part of a group rather than isolated individuals. In this session, the presenters will demonstrate peer learning techniques such as group problem solving and group quizzes as well as comment on how these techniques affected student learning outcomes. Participants will be asked to share their thoughts on how cooperative and collaborative techniques could be used to build community and enhance student learning in their subject area.
Online Teaching & Technical Best Practice Skills Transfer: It's More Than That
2:15-3:05pm - Session 2
The Computer Science Program at Three Rivers Community College provides a basic computer literacy course for most academic programs on campus. In the Fall 2012 semester, Computer Science embarked on an aggressive plan to introduce many of the online technical teaching techniques into all classroom sections of this class. This culminated in the adoption of common Blackboard and MyITLab based courses for all class sections for the Spring 2013 semester. This presentation will summarize the approach used, identify many of the obstacles encountered, and highlight the achievements, several of which were beyond the scope of learning online teaching skills.
The Importance of Orientations in Preparing Online Learners for Success
2:15-3:05pm - Session 3
A thorough orientation and quality support are important pieces of preparing online learners to be successful in their courses. This session will highlight Bay Path College's required online orientation course and student support programs and present results of recent research on the success of these initiatives.
Creating Accessible Content for Online Students
11:25-12:25pm - Session 4
This session will discuss standards, best practices, share and review various resources, software and tools such as Microsoft Word and PowerPoint, and the step by step processes for captioning videos, providing audio/text transcripts, and making content in accessible formats. Additionally, we will discuss how learners with disabilities use assistive technology for online learning.
Online Teacher Professional Development Program
2:15-3:05pm - Session 5
A wise educator once told me, "It takes three years to go from an outstanding classroom teacher, to a mediocre online teacher." Although that may not be true in all cases, teaching online presents a unique set of challenges that a great preparation program should address. In this presentation, participants will examine components of online teaching standards and options for preparing teachers to support students online.
» Lickedy Bits
Library Instruction Goes Online: Developing Students' Information Fluency and Literacy Skills
3:15-4:15pm - Presentation 1
Librarian communication and collaboration with instructors and students is a key component in developing students' information fluency and literacy skills. In this session, the presenter will share examples from personal practice to illustrate various ways of using online platforms to optimize library instruction.
Lessons from the Holocaust Learning Project
3:15-4:15pm - Presentation 2
What happens when options for a traditional research paper are shut down? Online undergraduate Holocaust students explored a variety of research based options utilizing easily accessible technologies. Products ranged from YouTube videos to blogs to visual arts and showed high levels of student engagement as well as audience awareness.
ePortfolios for Documenting Global Field Experience
3:15-4:15pm - Presentation 3
Undergraduate students at Eastern Connecticut State University produce electronic portfolios to support their trip preparations and follow-up reflections upon global field experiences in Jamaican schools. This presentation will discuss the benefits and challenges of encouraging university students to document these high impact experiences in a readily accessible wordpress website.
Using System Automation to Monitor Student Access
3:15-4:15pm - Presentation 4
During this quick demo, participants will see how using an automated system process can support student success in online programs. Vermont Virtual Learning Cooperative (VTVLC) uses an automated dashboard to log student activity and notify members of the learning team (including the student) when activity fails to meet the standard. Save time while increasing success is easier than you thought!
Navigating the Digital Education Landscape: Collaborative Course Development using the Fazioli Rapid Instructional Model
3:15-4:15pm - Presentation 5
I will present my rapid course development model that uses a four-stage academic development and design process. Each stage consists of a collaborative road-map for the creation of engaging courses and learning objects fostering a partnership between the faculty course developer and the instructional designer.
3:15-4:15pm - Presentation 6
The aliens have taken over Blackboard! The Blackboardians have arrived! Learn how the QU Online instructional design team prepared for an LMS upgrade by taking on the roles of aliens in this game -infused training designed by former colleague, Kristen Bourgault. Making the migration from Planet 8 to Planet 9 (aka Blackboard 9) was never so much fun!
2018: An eLearning Odyssey
3:15-4:15pm - Presentation 7
The presenters will "describe" the state of educational technology as if it were the year 2018 connecting Science Fiction to Science Fact through the use of mobile technologies, models of gaming as learning, and management of academic technology.
» Special Interest Group
ID SIG Planning Meeting
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